Sunday, December 16, 2012

"The Hobbit: An Unexpected Journey" Review

Man, it's good to be home for Christmas break!

I get to catch up on all the movies I need to see before awards season gets underway, and believe me there are plenty.  Silver Linings Playbook, Hitchcock, Django Unchained, Life of Pi, Zero Dark Thirty, and Les Miserables are currently on my Christmas short-list.

 Since I have some serious catching up to do, Saturday became a matinee double-feature for me.  Film #1 was Peter Jackson's long-anticipated first installment of his planned Lord of the Rings-prequel trilogy*, The Hobbit: An Unexpected Journey.  For those who don't already know, this film tells the story of young Bilbo Baggins (Martin Freeman), a hobbit of The Shire in Middle Earth, who sets out on an "unexpected journey" with a group of dwarfs to help them reclaim their mountain home from a gold-hungry dragon.  (For fans who might be confused, this story takes place before the events of The Lord of the Rings, which explains why Bilbo is much younger in this film than in the previous installments.)

I must say I had heard mixed reviews before getting a chance to see The Hobbit, and I had a feeling even beforehand that it couldn't possibly be as good as Jackson's Lord of the Rings.  For the most part I was right.  The Hobbit has its moments of excitement, but on the whole it isn't as riveting a story as The Lord of the Rings.  At least not yet.  This is a planned trilogy, and as the first part, it's bound to be filled with more dry exposition than rousing climactic action.  There's lots of talking and not a ton of doing, but when the "doing" happens, it's spectacular.  From a dangerous encounter with storm giants to a climactic confrontation with some goblins & orcs to gorgeous panoramic shots of the elf city of Rivendell, The Hobbit features some of the most stellar visuals you're likely to see to date.

Back in the early 2000s, The Lord of the Rings became a benchmark in visual effects achievement.  Nine years have passed since Return of the King, and its easy to see how far along the effects have come, even for a franchise that already includes stellar CG work.

Rumor is, Jackson's been trying a new trick that he hopes will change the game for effects-driven films like The Hobbit: shooting at a higher frame rate.  48 frames per second to be exact.  (Normal movies are filmed at 24.)  The ultimate achievement by using this technique is a more vivid, lifelike image to create a 3D experience for the audience that feels as if they are present within the action as opposed to just viewing it objectively onscreen from the sidelines.  I wasn't able to see The Hobbit in its higher frame rate today due to time constraints, but I will be returning to the theater soon to see it.  48 frames per second is how the creators intended the film to be seen, and I intend to see it as such.

So on the whole, The Hobbit: An Unexpected Journey is really good, but not great.  It's a visual marvel that I'm certain will sweep awards in special effects categories from now through the Oscars in February.  I also enjoyed seeing some familiar faces with Elijah Wood returning as Frodo, Ian McKellen as Gandalf, Hugo Weaving as Lord Elrond, and Andy Serkis as Gollum.  That being said, it's still not as strong a story as its three cinematic predecessors.  I enjoyed it enough to see it again as the filmmakers intended it at 48 fps.  Can't wait to see what's next in parts 2 & 3.

3.5 OF 4 STARS


(It will be followed next holiday season by The Hobbit: The Desolation of Smaug and concluded by The Hobbit: There and Back Again in Summer 2014.)


1 comment:

  1. Fine review Ben. I may still have fleeting doubt for the trilogy, but at the same time, I can't wait to see where it will go from here. Middle Earth is the place to be for 2012.

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